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This series of documents is available for game developers, hobbyists, and researchers who are interested in developing VR applications for a wide berth of head-mounted display (HMD) devices.
Each page usually will have an assortment of resources and pre-existing Unity3D files that you can use for early prototyping, sanity-checking, or for fun. Please keep in mind that some guides may require specific pre-requisite hardware or software!
At the moment, this repository is a living document that is continuously updated with new information. Not all resources are available at the moment - we’re actively trying to upload all materials we currently have. So if it’s not available here, either we plan to update this doc in the future or won’t cover that material specifically.
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Meta Quest Pro (MQP) Eye-Tracking Specifications, Recommendations
Eye Tracking - Nuances, Considerations
Meta Quest - Re-Centering & Boundary Space Specifics
Meta Quest Pro (MQP) - Eye vs. Head Movements
Meta Quest & SCRCPY - Recording Manually